This example illustrates wrapping a simple C++ class to give a Python class.
/* File : example.h */
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
}
double x, y;
void move(double dx, double dy);
virtual double area() = 0;
virtual double perimeter() = 0;
static int nshapes;
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { }
virtual double area();
virtual double perimeter();
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { }
virtual double area();
virtual double perimeter();
};
/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"
Note: when creating a C++ extension, you must run SWIG with the -c++ option like this:
% swig -c++ -python example.i
c = example.new_Circle(10.0)
c.x = 15 # Set member data x = c.x # Get member data
print "The area is ", c.area()
del on the object:
del c # Deletes a shape
n = example.cvar.Shape_nshapes # Get a static data member example.cvar.Shapes_nshapes = 13 # Set a static data member