| addInternalPoint(const position2d< T > &p) | irr::core::rect< T > | [inline] |
| addInternalPoint(T x, T y) | irr::core::rect< T > | [inline] |
| clipAgainst(const rect< T > &other) | irr::core::rect< T > | [inline] |
| constrainTo(const rect< T > &other) | irr::core::rect< T > | [inline] |
| getArea() const | irr::core::rect< T > | [inline] |
| getCenter() const | irr::core::rect< T > | [inline] |
| getHeight() const | irr::core::rect< T > | [inline] |
| getSize() const | irr::core::rect< T > | [inline] |
| getWidth() const | irr::core::rect< T > | [inline] |
| isPointInside(const position2d< T > &pos) const | irr::core::rect< T > | [inline] |
| isRectCollided(const rect< T > &other) const | irr::core::rect< T > | [inline] |
| isValid() const | irr::core::rect< T > | [inline] |
| LowerRightCorner | irr::core::rect< T > | |
| operator!=(const rect< T > &other) const | irr::core::rect< T > | [inline] |
| operator+(const position2d< T > &pos) const | irr::core::rect< T > | [inline] |
| operator+=(const position2d< T > &pos) | irr::core::rect< T > | [inline] |
| operator-(const position2d< T > &pos) const | irr::core::rect< T > | [inline] |
| operator-=(const position2d< T > &pos) | irr::core::rect< T > | [inline] |
| operator<(const rect< T > &other) const | irr::core::rect< T > | [inline] |
| operator==(const rect< T > &other) const | irr::core::rect< T > | [inline] |
| rect() | irr::core::rect< T > | [inline] |
| rect(T x, T y, T x2, T y2) | irr::core::rect< T > | [inline] |
| rect(const position2d< T > &upperLeft, const position2d< T > &lowerRight) | irr::core::rect< T > | [inline] |
| rect(const position2d< T > &pos, const dimension2d< U > &size) | irr::core::rect< T > | [inline] |
| repair() | irr::core::rect< T > | [inline] |
| UpperLeftCorner | irr::core::rect< T > |