#include "IReferenceCounted.h"#include "IGUISkin.h"#include "rect.h"#include "EMessageBoxFlags.h"#include "IEventReceiver.h"#include "IXMLReader.h"#include "path.h"Go to the source code of this file.
Everything in the Irrlicht Engine can be found in this namespace.
The gui namespace contains useful classes for easy creation of a graphical user interface.
This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.